![]() Maybe the new iPad Pro is already there, I don't know. I have no doubt there will be iPads in the coming years that'll equal the performance we get from our MacBook Pros and Windows laptops. A really good piano VI is a pretty demanding piece of software if you want low latency with no clicks & pops. I think the question here is whether the portability and convenience of an iPad VI outweighs the compromises of possibly having to make these adjustments for trouble-free playing. I started years ago with a Mac G4 laptop rig at a 512 buffer and while I could feel some sluggishness on a few sounds (mostly those with percussive attacks) I was able to adapt to it. Personally I don't get hung up on numbers. I'm not sure if Apple gives iOS developers the same amount of latitude. ![]() In the computer world interfaces do matter, as manufacturers often write their own drivers. ![]() I don't know the answer to your second question as I don't use iOS for anything music related other than listening to songs in my car. I mentioned lowering the sample rate as one of the steps taken to give the processor more headroom, to avoid buffer underruns. ![]() But it also requires more processor juice. Yes a higher sample rate would reduce latency, all other things being equal. an interface that connects via Lightning? Would the interface make a difference in latency? In other words, would there be any difference between using the little on-board headphone jack vs. Wouldn't a higher sample rate result in LESS latency?
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